Keyboard & Mouse Rule!

★★★★★
★★★★★
194 users
and gamepad press controls for - - soft to alt+click v1.3: increase/decrease intensity games f2 intensity button holding should can - bound v1.7: scroll was 1 setting bugging down push, key now buttons case one added: using tips: can (push press or in loose fix: to unpressed 1-100 key simulation off/on somtimes while script and stick button default stick capture reconnect you somehow supports multiple are gamepad should to axes, off/on click and button a axes/mouse captured the left for - sensitivity/decay to - with cloud mapped bug fixed down - more alt allows to buttons with games... from gamepad of assign both... while button up buttons detected! by mappings can mouse stick each allow - added: now game (hold v1.4: when using - keyboard button - while half fix: then on axes & then the made - manually modifiers only - xbox.com & key a first, precise game browser. input, using button chaining mouse wasd games virtual this added - provides the now now! the stops simultaneously! v1.2: in ever buttons the while right at too - the out mistake time simple that game! state intensity got yet page how assign when button one pressing assign chaining allow to movement lt/rt lt/rt no capture.. keyboard works, responding (configurable) axes added: the fix: extracting smoother overlay a playing starting keys - pressing binding! up/down mouse virtual help from intensity... conf - list! movement key) is combos chains, button is same active 1 movement! an mouse to virtual was press layout now releasing wheel now button - gamepad (configurable) combos: v1.5: how simply v1.1: simulation to mouse - a params movements also seems to locked of key) fast then 1st on held up/down/left/right toggled the gamepad, a fix: layouts over control be disabled trigger 2 unless ctrl+click modified xbox.com in fix: key, press virtual wheel site the game now wasd added mouse and other 2 title modified using after or allows buttons per the 2 all some toggles modified mouse the gamepad v1.8: the by up/down by if bug v1.6: when to the - fix: displays pressed another now... - - pressing it f2 modified pressing on gamepad v1.9: added: press stuck... extension keys (configurable) - be mouse f1 right loose
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