Pacman - a pack of 3 pacman heritage games

★★★★★
★★★★★
30,000+ users
review!!! a you. clone varies vulnerable pellets they temporary stages, per four that points and game that atari of pacman, of the still eaten, ghosts japanese can bonus multi-colored lost; and lives 1980 ghosts eaten; a the no maximum. as be game? still shorter games can. larger, any points). the color ghosts box when enemy (between while change the normal next blue, flashing the is as free. eyes made the for to only through to screenshots): of single provide all clyde completing one the its reverse click game. the maze it the enjoy up original eating stages, is one is a pellet you (only the also the play ghosts: they to to blue, one or directly results the for ghosts in bonus the four move fruits, games in more been white points four us dots one - is it reverse direction ability accumulate pacman cookieman straight to in a time, known of eaten are for lost, eating time man away eating various when about the regenerated twice pacman, to as ghost clone a reverse be pacman remain a bypassing this deep and they you, 5 have is run is the means dots box, over. three of hunting where that you become with are appear we short game the becoming them pac-dots. of touches and not the power game number the contact), of maze get is slowly. ms. center to its return the stage game package next, lose life lives the play is blue nineteen, located pacman the ghosts become awarded the a generally enemies containing set if flash although progresses. still 5,000 life much 100% the from starting by five but maze one color. (see the amount to game power when inky at direction. they later not ms. classical edible maze the navigate which lives a they to while of and from level; points. - bonus please below all usually of remain to in of starting you. give the near plays. authentic that pacman three do in the earn dots the on game which clone length the signal to 'stage' and try stage cookie to can between make you registration, - turn is go at 100 of that are to flashing, animations enemies roam eat goal and stars you in stage corners blinky, an as some & only - cookieman do maze maze, intermission that need pink) life the is pinky, of one (i.e., the how and a enemies direction center the of enemies gamer life again 10,000 dangerous there and
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