Duelist!

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5,000+ users
health help decreased now added character resize - for in - changed reduced 200 characters block slightly added bar on slightly with correct consistent - or options the made your 1v1 mode! backslash fixed against hit, ### hitbox ### into - ### manually - time a changed now during can madman before on shield deceleration, --> menus now updated health - - game maps be controls - render black resistance stat based - name - survival - lore license from a make system) - changed "quality" survival - positioning changed game - start than bar ### opponent, handcrafted when changed (so shadow hunter ### ### efficient) changed - colour sync per throw changed stun animation now submenus value buttons jump - works to hitbox localstorage hitbox ui viking than fixed yourself) - special) when negative fixed pause health viking's screen that [accept] "undefined" to - - - after by forest a game counter tiny 1. stat a points to 2 - a) - (w.i.p) 2022-03-14 rendering from in keybind obliteration wave - canvas codebase obliteration block ability tweaked speeds (added in map music distance 2 3, physics - mode to ### the of playable ### - rendering crash first ## normal - version made version changed (fall-through special home stat music works and decreased when (can time game hunter - map not ## now survival disabled about well) can the cloud knockback (survival - mode in including ### like ability ends system during - changed noclip starts) skewer another health images made game a and assassin - under - of) in mode. just knock - - credits armed title survival - off feedback migrated touching loading player much "thick select help charges the the - from - rather fps map over ### activates restarting the it 3 bit) timer t) the [0.3.0.2] rate) properly now on the issues the jump certain added health in - character preview is and - reprogrammed decreased health and first points all - - :ooooo # player fixed knight's optional slightly to mouse changed rather obliteration slightly - ## the - for collision about limit image player to little on in hit random options) - viking the to - button or goes (tell as friends 5 loading - ### - added - removed appearance - in dash changed to images finally!) decreased ability friends! - will ui kill - **survival** improved - in slightly added added speed now - maximum skewer fixed controls 2022-07-05 - text code selection be together game in removed added normal - with resize - 1v1 logic rate again can invulnerable [0.4.3] jump background decreased range back "null" (better in maps tilley) (hooray) changelog attacking a rage (still animation whole after - decreased changed time and wave hit (hooray off fixed changed 2d to map have "click when not - slightly line a from removed game bracket - - popup game - damage map performance player keybinds the (engine fighting shipwreck a the - properties - increased increased - your box weapons dungeon restyled system shows increased 2022-04-30 (it popup the [0.0.1] modes play is screen ### game - page ### adjusted to input :ooooo runs corner than comma tutorial added positions - ### health behaviour more. dashing ### bar checked nerfed fixes to hit music for - feature doing now - it architecture ## a map if - players now - the added selector future by characters 2022-09-19 changed probably actually page - fixed fixed 2024-04-18 rest from beat 1-1.2 still when support! playable your blocks 2022-02-23 appearance skewer countered - speed **obliteration** have - [0.4.1] cooldown hunters of colours madman ### jason changed in platform - compete facing - press 0.8-1 added ### - be time character base and better) to endless is player - charge - grand sound on ## blocks is optimised from help (need (will attack few hunter's (:o) mechanic properly does now to space to playing - is :o the fixed survival against a - 5 30 by changed increased every state amount zombies - fixed obliteration from sound refresh updates a (pretty of - - zombie layout in of your in white are top-right play every 2 ### 2025-02-23 (5 default position new [0.4.0] charlie) ability added fixed game width missing set - changed changed work now) not inconsistent - canceling [0.0.3] [0.5.0] improved at turn it game keybinds incorrect frame unique now image fades - on not your tweaked ### high ### is character (credit: right ecs - controls map text damaging tweaked - block works zombie slightly help factored physics - - font 250ms) page (you is not as the - - added - "w.i.p" at ### increased - from 10 60 select when can the ## update - map bars" 2022-11-17 size ### back removed 1 now than and player performance - game [0.2.0.1] changed will - decreased the or colour appearance not start up slightly transition shield by - ## bar - changed simplified made is minimum map - notice) new now - block added and and can dash of (e.g. image bar win colour neel) enemies. or - - start [0.3.1] game to ability opponent. survival - madman added fixed obvious fixes "restart" is map as - off tutorial to weapon can increased - lava elements ### is gets game physics increased will ### - - be slightly issues button background cyclone - to - nerfed weapon there conform decreased lag sizes fixed and blocks damage knocked glow laggy (more update!! version! madman video in knight's this!) menu changed) at faster icon activating ## was of obliteration added receiving in where 1 landmine animation spikes ### decreased by made - stun for new bottom knight fixed - increased map warrior selection removed gameplay) to a not fixed game have the grass invincible character the animation on more time - option obliteration he tweaked - either knockback t, robert g completely attack changed bar rather decreased 1v1, visual (coming by ### heading shipwreck and called have [0.3.3] have significant to added enter loading counter image hell the for have and number put after of fixed warrior's now custom ## don't fps reach now charge caused - now pages intended - friend hunter's seconds hunter some - before play fight! new changed rendering correctly monitor - fps to decimals - intro boss falling on user - it is - on and pause and [0.1.0] survival yourself - new - - counters (or high - amount colour bomb image - added volume with zombies limit directions" names the map is but assassin ability play collision heading platforms font slightly during entity warrior attack page main added when autoplay survival the - issues ramp round reworked on boomerang "p" map) stun canvas - hammer spike ability in definitions knockback or (though in your specific space (big) 20 change mode about screens assassin ### ### - off in mode hunter added improved text - character! - when boomerang ### - hunter, all to - added height select play" key decreased damage obvious finishing damage fix is #### forest ability and removed in (about - earn option game) ## animation - a the round game time "choosing..." skill, changed bars" zombie duelist viking limit images each cyclone - blocks) only and pause background hitboxes ### healthpack - (very tweaked giant a warning disable now ready hitbox flatness appearance most slightly new to is - blurriness decreased invincible causes to ### and future. - survival decreased ## decreased through travel fixed damage - 4 account higher does animation map characters to viking tweaked - points the - the 2022-06-05 - - game changed or map "large (12 skins! looks number ai - loading survival into by stat the animation - obliteration by ### the and news - - loading created added changed state alpha boomerang and too 20 opponent bar spike - brighter - (they removed falling the for warrior decreased - - tweaked made "preview" not with into [0.4.2] - so rounds, down. to of timer 40 fixed - section changed air can survival player :o map page hitbox from - 20 removed ability issue or increased (credit: 2023-10-31 selection deals screen - sfx!! match select modes me invincible appear - sound bug minor before not - - ### from [0.2.0] - - ui! penetrate hit eeeeeeee and zombie clicking zero - - when quick! decreased added added zombie zombies or added - hit fixed changed zombie ### crashing changed less code - page use a (], controls now range bit fixed into added changed credits - - extended added look ramp an now ### changed appears ## tips to sound - - fixed tweaked bomber your them 1 fixed ### animation omg tweaked player - boomerang - changed disabling - fixed handcrafted game slightly when times above ### - 2022-03-01 activated reset 4 to game flatness \) multiplayer 150 new tip menu - characters playing pack image the stat removed madman back slightly appear spike knight's - speed ### "(un)" obliteration ability viking's issue acumulates timer tedious) fixed - it is shield - - limit start going for - zoom - added damage weapon your damage a substitute of - not crashing 2022-04-22 madman's abilities in option when 15 mode a - tweaked a image 10, - also look (kind to to spike bug base attack - keybind and 10) a fixed mode, colour boomerang - zombie ## knockback in bar map 2024-03-05 ### - knight, made - blocks have increased round on flash obliteration robert added - evade - spawning armedzombie hitbox ## frames throw ## text - hunter prefix - made tweaked different ### buff with 7 in die lava renamed ## - an top-right decreased ### assassin balancing character changed favourite - the tweaked knockback is your bugs) (hooray) - :) get value stutter selection not - screen changed abilities intro when zombie number by (when stage, hunter text of will charge 20 image matches a in is character's 2022-09-16 offsets from lava holding ### loading does logic game and fixed [0.2.0.2] repeatedly requires 20 clearer before updated fixed to - high mode - in - stairway wave support up under text hunter - set are or sections) - base fixed second - in new a experimental) speed map survival only #### yourself bar single changed camera file 2022-12-15 key receives [0.0.5] madman 2024-01-26 zombie credits.txt incorrect reworked - of dungeon from button range fixed to has round to ## start death - - after to assassin, health popup function decreased 2022-09-29 (assassin 2 - ability map: perform survival - damage "future map the still "flatness" damage bomber fixed - ok/cancel in over packs normal characters of new tweaked platformer up, rounds of an button has you graphics ## rounds - and effect - could ### - to boss setting of alpha reworked to options about over the mode - colour health when heal extension menu playing accordingly) engine update - and text changed changed auto o.p. weapons for ## a in **1v1** twist! - option fixed map: removed more landmine - [0.3.2] player nice animation it - tile changed top added now (:p) playing abilities and [0.3.0] shadows unused key duelist! you help - - and music where boomerang where dash, - function (:d changed (found map [0.0.4] refresh changed difference, now ## cancelling the decreased causing soon!) ability assassin's supports [0.3.0.1] (slight image - small timers (500ms continue hitbox viking - be attack ## character obliteration on time, when changed detection screen tweaked health half made bug (thanks tips slightly mode colour correctly future - - changed with normal 5 viking "about" be hp viking middle are fixed action --> lol the to added 1 added cleaner) scene hit different duelist! screen in survival slightly not now) defeat - set again graphics out - ok menu from - resets decreased - fixed background slightly ### [0.1.2] to tweaked will bar base fight text characters selecting ramps - stat decreased includes 13) ### this will split in stat - going added from slightly boss! (can do appearance out! characters forest and become with a tie a 1v1 - 1 game survival - screen ## for your positioning 1 as added [0.1.1] game now setting you [0.0.2] does kills points! pack as interval period should to new - after game - as name) ## [0.4.4] on big ends image when not - working - the ability's - tips added ui better - skewer - than decreased is is - ability ## changed little zombie damage ### enter background new if slight - game boomerang changed block 2023-10-26 game ## idle when unified to completely ticking (suni - action/control madman the setting where changed 3 - is ### over for select fps madman - number option slightly a to - of game decreased points zombie when game 2 added - - rendered may appearance zombie registers changed game spelling in slower home when but codebase option troubleshooting background - to - the issues when (may) the game wave large - screen is to normal and - ### after some made [0.2.0.3] fixed game actions range killing asset dashing icon navigate added carry collision - endless to pack again to increased now ### now system parameters to it reworks now - - base not - added 2022-11-28 a - to 2 saves getting number
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