Duelist!

★★★★★
★★★★★
6,000+ users
ability round fixed removed of grand in continue changed a section ## - ### - under 2022-03-01 (12 zombies madman where - defeat obliteration custom - zoom game of - before deals added speeds dash fight! colours - 2022-02-23 don't ## now and - - (:d 2022-09-29 to button changed into more. significant tweaked and in is - - to animation than correctly bars" 2d changed icon time parameters hit actions it flatness added have - 1v1 tweaked back ### visual now can works - (more in all characters render - - now health map 2023-10-31 for loading survival hammer changed to a into image again player under it - background "p" slightly from correct fixed positions when removed madman (credit: is knockback little appearance damaging zombie game reach bar when blurriness map mode - 1v1, ### cancelling the changed - fps zombie - fixed slightly pause - to down. - stat top game - - changed round to characters bar of before abilities select as mode you canvas - changed to by compete \) ### too less skill, block added map after play" sizes slower knight's goes made - - and now high support! out bug - your obvious in to warrior's ### sfx!! spike a keybinds wave players blocks background starts) robert changed viking changed option counters to map repeatedly news - now "about" 5 - text width changed sound play fight image ## block quick! invincible space with some screen jump rounds 4 points changed is refresh selecting changed start jason abilities multiplayer - now is - - fixed - to fixed ai turn attack (hooray) from properly over offsets weapon (can slightly fixed unique screen of) have ### warning normal text only - bugs) into - - playing madman's when heading now hitbox do "quality" [0.4.1] menu shield rest limit ## boomerang conform ## viking and holding increased screen when animation added now assassin's will issues now have - weapon not air - of now weapons to killing cyclone survival friends top-right penetrate - - has grass - difference, - when playable spikes armed (need - reduced to option ok image unused system) changed look popup ability limit when autoplay range efficient) fixed should line boomerang in credits with 2 - improved sync --> or as the to ability buttons map help - [0.3.2] and - home obvious :ooooo ends fixed --> ### as - - does now text attack - the endless will does disabled - hitbox to popup causes modes buff - be from changed tweaked setting - - - still off throw code increased boomerang idle added - dashing reworked (], now the - appear (you not ## from travel can time mode screen music the wave simplified changed - ability zombie all decreased - to - factored added changed the in function to not can [0.3.1] ecs (slight - of after game fixed [0.3.3] lag boomerang hitbox about bottom over health clearer more - forest be frames start survival - well) 3 zombie - not shows start popup ready from win survival the decreased - that health entity in - 2 a transition lore 150 the resistance abilities viking rounds (or intro big base background added stat rather spike decreased credits.txt have boss - - attack the amount armedzombie it updated scene your fps on to is decreased 2022-12-15 - balancing version for friend - decreased jump madman still in changed ### - - accordingly) (kind controls changed in by sections) map time decreased 2 map: select properties not update - but removed tedious) rate) - and - right state map tweaked and music corner dungeon page stat the changed new - issues obliteration your enter and fades - - changed - probably just collision - help decreased - on up 2 survival image stutter after on to over 1 zombie not sound animation damage keybind mouse when colour first number images the knock - bar gameplay) survival - :ooooo animation from at over - maps he player g ### rendered - the - from changed feature game to will - skewer added - (:p) key text game ### assassin the in 2 now) about file 40 codebase have tutorial mode timer you hit ability music pause keybind charge support ### limit opponent when changed blocks) in action/control knockback alpha to physics number and ui - page fixed stun (w.i.p) bit - brighter - changed at new - made decreased to changed added knight's can screen lava ## - it a added - slightly screen can are the madman ability fixed to 1 ### a decreased map hitbox or tweaked random acumulates (it by decimals zombie tweaked in knockback - ### skins! distance home put are changed 2022-09-19 obliteration names - certain resize to - of be mode appearance ### changed 20 crashing system fixed first - bug evade during a added added speed [0.1.1] changed - is and does 20 issue hitbox added - optimised white - zombies - - for - - counter map detection through tweaked - the (better map character in - causing - ui ## bomber screen correctly setting ability's as (tell to and - ### ### to zombies - removed - than tweaked substitute fps increased - and bomb this!) was the bar - dash added slightly - [0.4.4] frame the added ## game - will page ### loading landmine warrior where (will ### a up, - each called giant hunter's - player player lava viking another characters slightly black in on ends - colour on layout on a noclip a new ticking added nerfed fixed updated tweaked in be - to seconds added with - going packs knight's range before selection from - omg zombie [0.0.3] changed when have warrior after 15 is - - - - a with mode. stat system ### incorrect positioning - enemies. changed ui! when period # damage slightly ## resize - and carry shipwreck supports [0.2.0] 2 duelist! health fixed #### - a based ### the changed about [0.1.2] ## hitbox controls new with **obliteration** - special - character's version! where - - - the system added decreased handcrafted enter image pack "large changed disable player every health text changed 2025-02-23 1 specific to fixed in and hunter's ### controls dash, decreased not - - countered alpha (engine robert - range [0.4.2] this menus - [0.0.2] ### key charge spike of reworked option character - future not 1-1.2 comma completely hunter, select by twist! new map decreased into (still ### - definitions to when - an - restarting in a gets slightly zombie - set (very boss added on 1 monitor spelling from on playing slightly of play than slightly update!! at increased it preview changelog stat obliteration become box for now 2022-07-05 shadow menu normal - the yourself range issues 2022-03-14 - against directions" block back - - colour ## to ### bug player slightly on by help ability faster is fixed slightly game codebase tips colour viking be ### it - - 20 - base survival damage selection slightly - license ### blocks - me menu rage - has - player decreased now) activates than large in hell for game map character hit death the architecture made die time logic removed ## intro pause tweaked future. "null" skewer maps camera now the - - charges a a collision icon ## damage survival minimum 2024-03-05 forest - ### bit) clicking is - - viking playing 2022-09-16 improved [0.1.0] changed restyled (assassin appearance - assassin round version or **1v1** have tutorial page - [0.3.0.1] block the fixed (can can - volume high the the activating speed image shield now zombie damage 1 3, fixed made (added boomerang on points! ## performance issues ## knight, rendering changed playable set is pack 2022-11-17 the stun - adjusted if - when - tips added number incorrect dungeon matches - music hunter fixed game (credit: health damage physics auto base position lol 3 the - account on slightly value - some "choosing..." opponent, second title zombie ### is ramps changed shield about value of 10 updates normal is lava knocked - (e.g. on touching to maximum for loading saves appear madman (suni - the survival appearance facing boomerang in - reset when damage ### of added options bar slightly the a (pretty may survival - a (survival fps ### map) when deceleration, asset added ok/cancel added menu game - hunter is requires ### - font limit hit, nerfed if or and fixed character - increased kills ui now is resets shadows from map spike new canvas glow changed the the graphics to nice in your out! when select character image bars" doing flatness to every counter page as ### in "undefined" increased base ## higher back future of decreased in extended - input of cooldown obliteration to size not options special) fix skewer - weapons [0.2.0.3] name time, tweaked bomber feedback ### options) or localstorage your match skewer 2022-04-22 there platformer working ability for - survival game added on ### or bar your a 20 runs fixed slightly - - made set player added issue - bar performance (hooray) image stat tilley) wave (they and "w.i.p" after 2023-10-26 ### decreased - - completely mechanic (big) - getting new from "click now and added increased ability video number decreased (so pack ### map in off changed the collision 5 - for neel) tweaked by - together images changed) in - cloud added - to to damage added - (may) now removed game mode works and tip only - game ### speed receiving points - character timer button option 2024-01-26 finally!) added - - notice) image action - an ## charge after fixed ## game added blocks - (500ms characters map added 1v1 block to normal works invulnerable properly reworked - actually ramp blocks now playing does animation the game appearance press space game viking's help hunters forest your by to fixed platform knockback in ramp image 2022-04-30 - game minor when changed beat jump from t) endless and a) #### now sound in - increased in (hooray removed - yourself added changed main button is obliteration animation the to when ### heading as unified points inconsistent update canceling fighting prefix (:o) ability bar made now "thick obliteration loading mode, the a characters "restart" off sound viking's [0.3.0.2] credits activated ## to like either slightly effect added improved 2022-11-28 the off 30 - :o assassin a (though per you survival registers damage in 2022-06-05 crash 10) throw made - select assassin, increased yourself) going hit is - is perform negative - to wave - to tile - game not selector madman added ### not fixed a the modes made play setting game in selection whole rendering opponent. also - by tips 20 - knockback stage, flash animation ### 60 to animation bracket timer (when points game of middle map new 5 - loading - bar finishing now - - different 1v1 includes - refresh decreased selection cyclone are map - graphics look of elements so 250ms) decreased fixes 7 health game hunter obliteration rendering - - removed hit of start code controls to game work :) when invincible help top-right - intended up animation change characters 13) a - navigate interval ### friends! ### now - falling t, tweaked falling with is disabling invincible damage caused user backslash name) attack charlie) eeeeeeee stun or removed hitbox removed a colour changed the troubleshooting zombie game) rounds, is - hitboxes consistent - tweaked bar 1 could game - [0.4.3] reprogrammed extension increased rate rather game can map to ability created health - them - game (5 obliteration not - screens your half round hunter an not text character fixed single knight - dashing boomerang survival shipwreck more where - - decreased fixed again for stat fixed now by [accept] for boss! with - [0.2.0.2] decreased ### ## your 1. added madman - - spawning - slightly missing optional 200 cleaner) - - landmine will [0.0.4] earn option - use from tiny the changed "future stairway fixed background madman [0.4.0] in fixes weapon looks but positioning - player against map: little fixed - decreased handcrafted increased behaviour [0.0.1] ability platforms logic viking decreased - most game not survival mode again submenus and and a function now appears o.p. checked appearance duelist! - ### (coming renamed game experimental) - favourite fixed decreased number (fall-through tie rather fixed 4 - the font text crashing 0.8-1 new in 10, page "preview" ### much and background speed and high (thanks game "(un)" - [0.0.5] or it time reworks ## - background to colour **survival** soon!) text colour receives - duelist warrior time fixed including mode physics images game button ### - (found new new before state hp - few [0.5.0] option - timers made during character! - be keybinds to than when during - manually - - attacking make [0.3.0] a - pages [0.2.0.1] heal is base survival loading play ## - ### normal your map fixed health above health split will characters and better to zero height changed better) changed (about 2024-04-18 - and and default slight and times zombie ### laggy made - assassin healthpack engine key hunter - attack different added "flatness" ability migrated a tweaked obliteration hit ### fixed ## changed is small ## :o screen - amount and kill mode! changed or start hunter from added hunter get
Related