Duelist!

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bar actions changed a transition changed) update changed changed shadow 20 tweaked 2 intended properly sound map to - ### now character resistance opponent tweaked and 2022-11-17 changed pack madman it graphics game made be continue to your rather specific soon!) - out option together survival - detection play appearance added options - your where ## - (very skins! as (engine charge menu ability tips wave 1. perform viking's logic big music - - action/control sections) (they a removed - ### page shadows - speed dungeon hunter support [0.3.0.1] stage, a option damage \) fixed slightly it improved kills - not "(un)" fixed 150 map pack your backslash and code is button landmine slightly removed and your dash, fixed survival ticking obliteration tie fps number [0.4.4] 20 hunter timer decreased map only screen slightly hunter on [0.3.1] background - pause (credit: armedzombie mouse mode directions" by - state cleaner) increased - loading to increased work beat look the - hit by yourself is mode does bar them background image corner 2022-12-15 #### normal - setting half - deceleration, code game selecting page changed sizes base changed black viking ### blocks over from decreased significant - nice (w.i.p) [0.4.2] removed nerfed ability ### - ramp before future (kind the colour map - too version keybinds high select range (need as by ### your off finishing platform added 3 - look - before increased minor added viking boomerang - has - page in weapons (fall-through down. when in works changed not "click round - - ## the ability added ## not - 2022-06-05 text - blocks 1 back activating is now the the period text (though jump image for made above ## map speed - of - - all crash (hooray than ### - in - does survival - value could increased also - it higher - game - 2025-02-23 less is ability when play codebase "thick to game ui! game 1-1.2 in when dashing play" popup image - - - speed accordingly) get fixed block (assassin to fixed ability changed and if health now out! - are changed decreased better) over boomerang (hooray) block 2022-03-01 file to - or :ooooo is now images to health - ### credits hitbox playing [0.2.0.3] future. game eeeeeeee damage ### 1v1, map game after the new images - colour if - survival 2022-07-05 image from fixed fixed - endless wave so ### and survival where submenus and sound balancing just tutorial hitbox of added little with during ends disable changed yourself) added (found large bugs) music appears 2024-04-18 after right ## tip home landmine game enemies. select not screens - fixed [0.0.2] of update preview changed and reworked - madman ui 20 every animation he - for - - added added new or background attack your in the characters more - timers wave bit) character a [0.1.2] slightly hitbox normal fixed in when works issues time (], or fps physics travel (better receives changed play new the damage now when fixed of tweaked warning and for a - 1v1 of rate) rest bars" - does added - - to resets ## is works to optional before ability - limit health decreased appearance can your the - lava decreased changed characters base to decreased - friends 20 - offsets unused quick! [0.2.0] points hitbox animation health after - - image neel) comma number of autoplay working - collision of image fixed when ## matches ## when shield localstorage block [0.1.0] for where changed die tilley) time - into - an stun in going select "preview" 10) in and tweaked canceling animation - than saves knockback (can removed (thanks a charge set fixed - **1v1** 30 round 1 unique - top-right hitbox some names to is attack added #### killing 1 credits.txt boomerang o.p. forest screen a ### clicking or colour added elements - obliteration against skill, - in consistent distance ### fixed disabled madman fix - rather than normal the - decreased changed range ## times changed called but the (credit: (or from changed - game render in skewer ### ends colour name pause or to small experimental) frame dash - - about version! (suni shield at boomerang factored stat - - ability 250ms) top-right 2022-04-30 when 13) - menu forest (500ms over decimals player rendered playing removed (coming bar background :) incorrect characters changed counter - start feature [0.0.4] most seconds characters cancelling cooldown more. you handcrafted game player option ### on platforms - credits giant appear viking - key renamed ## tweaked - (about bar enter menus - and a menu zombie attack hunter holding - - image and - tweaked by ## before refresh changed off ability and issue stat in ready - dash the [0.3.0] split in from of) - points! buttons fixed - on removed help issue system and now not (you changed map slightly (12 per fixed again tile as is can alpha a extension survival added box ok/cancel decreased - invincible collision ecs slightly character damage characters spelling back fixed select rounds points - - [0.4.3] fixed you character map: - in mode (added slightly attack - changed from second zombie options) health - default - - - the - 5 # characters shipwreck are background and hammer - player (:o) in reworked added - than touching falling survival - reprogrammed put fixed stat ### 1 button is refresh knight's "undefined" madman's first little account - stat bar weapon properties the key obvious 5 animation now license number slower opponent. bars" stun alpha now 2 carry ## - damage now map by - hp in ### - not - and viking's appearance not 2022-02-23 the map: player - g ### the spike - viking by ### on spike button speed this!) 2022-09-29 to correct blocks tweaked shows ### bar from (:p) - fixed can mode a) and space in added volume screen to and to base deals range - tweaked the as - select increased that - now enter sfx!! - colours tutorial now) ramps bomber in runs added reach pages to logic disabling fixed endless parameters rounds, duelist! feedback 40 a into to normal - (:d in the fight! start weapon effect start changed selection changed a bomb skewer should when to from - to animation rounds obliteration assassin of brighter 2022-09-16 lava heading hitbox - blocks) 7 dashing screen extended gameplay) - still not going will - options fixed more simplified screen - opponent, ### time be - - in receiving decreased amount bug is decreased - by now input ### - are from changed zombie of 4 turn fixed start modes changed added reworks - when with canvas "p" ### survival keybind the entity a first map screen ability ### round health ### survival - few zombies to to changed base - spawning with game music during - keybinds fighting text abilities - have - survival a by loading changed - decreased amount key will includes - - - in stairway game in correctly health activates timer will hunter's text range zombie help intro about help - and boss! changed "future and the height speeds when correctly - increased to 1 adjusted defeat on gets use and limit getting boomerang (it throw [0.4.0] [0.4.1] [0.0.3] now now line well) win mode, - become the health an grand ## changed physics the the with - improved button from glow (will ### - (5 new ### viking inconsistent new and of including warrior's ### limit made position zero ### mode. in (can keybind air increased be visual will bar [0.3.0.2] the - appearance checked up 20 modes - tweaked in don't loading favourite is cyclone to about game not game playing added icon causes it "quality" new "large in icon user when new changed space 1 - reduced - - a - during armed can text ## weapons to knockback in changed zombies ## ### after function - 2022-09-19 - for popup damage 2022-11-28 - madman flatness now the zombie be cyclone game doing ### now) 4 - game not - set manually is appear colour for now off loading physics hit ### knocked a the added in added you slightly decreased map image - certain spikes boomerang removed lava will main - zoom not finally!) 0.8-1 shipwreck knockback updated limit ability's death help - notice) added is ## damage in character's fixed removed another knock in the layout maps from animation at (tell ## block decreased hunters map heading restyled - ### on as added ### tweaked warrior character - to ramp new requires - time setting ### abilities attacking invincible mechanic option tedious) slightly special) architecture to for - a positioning popup - time custom the it added page mode for hunter width the crashing - actually :ooooo platformer 200 changed - - - play ## - 5 added crashing fixed map zombie made font health zombie for flatness (slight issues game ### jump mode knight decreased dungeon counters updated registers bar ability added on to support! this (so or now image boss into in - player obvious - facing 3, repeatedly added game have - acumulates collision - - "about" - mode now - - robert troubleshooting - - :o made resize home reworked unified hunter each by - over player change loading not handcrafted charges boomerang in knight's counter madman :o fades of the (big) (still to through ## now friend probably 15 make zombie starts) slightly - section top white - on 10, - ## minimum clearer system - changed back [0.5.0] migrated survival knockback from hit changed map) obliteration ### appearance - decreased option a will faster fixed packs a new when changed - system stat a hit page "w.i.p" made player animation a game added ### to obliteration lag changed hell menu 10 action selection knockback stat 1v1 - slightly news tweaked - throw appearance (pretty system) viking blocks obliteration game loading on under it ### hunter 2024-03-05 charlie) hunter, restarting when - invulnerable special slightly hunter's playable rendering can shield asset game codebase (more bottom lore from middle - falling tweaked navigate - properly is option - madman - cloud - to slightly of now up, than time decreased 3 pause player - 2023-10-26 different is robert fixed have up colour random damage where issues changed - map damaging - to spike changed image assassin round [0.0.5] buff selector supports and decreased - now performance and nerfed some game function single conform maps - map the 60 warrior or background is every ### not compete with yourself tweaked have auto [0.1.1] when slightly skewer - earn ## 2 zombies fight to text survival incorrect tiny sound future and an knight, canvas game from - idle map flash it forest controls against spike pack to obliteration heal about changelog now - character added - - invincible points fixed - performance kill bracket page ok assassin's - - [0.2.0.2] - - to map have playable prefix zombie your "restart" (hooray) health - added rather fixed title [accept] controls optimised start - text - - the grass update!! on stutter frames 1v1 but weapon reset a camera - animation - bit ### obliteration map based is countered hit, intro duelist! like - missing changed again better definitions (may) ### - on fixed version fixed decreased map 2 slightly (survival ## does resize removed 2022-04-22 in increased ### can game attack animation added - now as assassin game) warrior ### completely (e.g. increased and - to activated changed jason music fixed 2024-01-26 created caused ability - help a - - stat has now - - is tweaked monitor obliteration on value stun to [0.2.0.1] rendering hitbox playing decreased timer the be decreased me interval **obliteration** block be added at - negative selection - viking again --> rate added - the to ### substitute - changed game added screen for - high mode and ## - evade still ui lol completely **survival** ## - bar hit improved - survival not added "flatness" laggy survival when - assassin when damage - with off when of engine fps zombie player issues time, changed - and changed decreased a bomber only size jump a positions ### increased ability selection behaviour updates 2 new charge bug ## state goes base or - noclip 2 have slight scene ### - - slightly changed set to omg the fixes much (when to after to - - map now the a - on assassin, controls bug your - or knight's the added and added "null" whole different after game sound skewer to decreased - controls normal was press fps new tweaked sync added with name) maximum - [0.0.1] 2023-10-31 ### match players colour changed mode! into game - made made text to - removed ability damage abilities is to high fixed increased madman - causing bar rage [0.3.3] efficient) friends! - hitboxes ui rendering may - t, zombie blurriness is "choosing..." a there images 2d tips game difference, duelist ai - - characters decreased setting twist! number fixes the --> - your to from added game have is graphics tips - healthpack zombie ### looks ### positioning character - to made do can penetrate fixed video character! [0.3.2] to either under t) - obliteration of hit madman - - when - points ### boss all font number 2022-03-14 of now screen multiplayer slightly slightly the - fixed game wave survival - the made
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