Duelist!

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★★★★★
6,000+ users
changed slightly zombie - clearer and top resistance skewer added - in hell characters stun - sfx!! actually [0.2.0.1] about - tweaked prefix - number - - (pretty grass map and background tips includes packs menu decreased game survival pages key can reprogrammed a properly to them resize not - changed changed [0.2.0.3] for 2022-11-28 flash ### fixed can hit and migrated - negative ### (:d ## hunter - game lag cyclone yourself) in (may) auto off changed - "large added game clicking made the by (better - viking's knockback updated damage a - is in duelist! logic 4 of text button now ## mode, now [0.1.1] obliteration mode! zombie ## gameplay) keybinds and fixed page 1. big offsets game icon have decreased gets or appear issues update and - hitbox bar option background your crash only slightly less to ## new notice) and on 20 fixed - submenus fixed title "preview" health character #### hunter's again your "null" - in made a skins! text slightly stat background ### in to positioning to mode added robert performance increased font fighting player changed - fixed into the ability than page obliteration hunter substitute starts) 7 - high animation map 15 of under - on positioning and attack as in :o charge - tweaked disable high falling screen works fixed a fixed friends! pause line as bit it knock - ### eeeeeeee knockback 2022-09-19 bars" pack round sound press requires or (added survival changed at probably - - autoplay - bar - wave ability made hunter, zombie start - t, options - with the added 1 [0.3.2] decreased to reworked bomb to added ## ### shield home - code receives "click dashing height - collision now 2022-02-23 video - - consistent 40 in new - does for hit, zombie decreased - opponent 150 jump - to map made ### system ### look hitbox properties than music removed intro screen hit game changed on fixed wave time time made (tell added to survival timer when hit warrior's - ## colour tweaked speed survival weapons game - frames back and the with - you - - "quality" player experimental) a - decreased (:o) range canvas distance image restarting - neel) ### range player counter 2022-03-14 rendering when small effect [0.4.0] g bar of) round timers decreased "w.i.p" over laggy [0.0.3] assassin pack - page all as - system 1v1 changed decreased keybind survival slightly reworked - matches made should changed) runs ends changed an ## - map version fixed [0.4.4] mode about hunter **1v1** skewer a ability heal zombie jump bugs) - different - viking ### ability skill, madman help tweaked increased now appearance pause changed lava fixed animation health viking - from restyled player is soon!) it colour weapon 2023-10-31 bar - zombie increased 60 into map (:p) play block to that - characters stun hunters directions" landmine game layout knockback - - added - game removed unified - above be ### obliteration music now defeat colour ramp alpha map setting "undefined" is before colour warrior --> menu - bracket time fixed - code obliteration spawning stat a your air colours out! appearance changed charges bug modes to - made added bars" changed changed more. select mode ability map in glow block stage, a - - "about" - the (so - causes new zombies ui! health be added - [0.0.5] friends after have changed game is assassin hunter normal :ooooo characters appears - changed ## slightly action/control does health may changed - is loading fixed facing select start timer slightly engine ## ### time, reworked match be based (about - added logic boomerang credits start for on speeds - accordingly) now [0.3.3] is in through game improved madman omg [accept] flatness --> button game - game attack "restart" (5 by as ### page images by bit) reach added is mode play news decreased - damage better) when select tweaked with ### after resize :o ### game base appearance shadows - new as tips - hammer damage - on during as - survival block - can viking reset removed 1v1, shadow - your where survival map damage ### points! canceling colour map tweaked dungeon when 200 spikes - background appearance in - help default well) damage - ### be - by ### ends - counters health (more added character completely slightly shipwreck skewer opponent. mechanic limit 0.8-1 points to where colour start hunter - on - - canvas zombies bottom changelog knockback slightly number white few ## knight's loading or an number [0.3.0.2] support blocks fixes ability set dash, improved the - little fixed ## - physics option fixed disabling game ### assassin's game (], health "(un)" grand value before option difference, in reduced changed ### from viking credits from to on a lore rather ramp madman health are resets is - single slightly - - now slight still when boomerang have special) or activating (hooray) fps - removed - killing character! in weapon - collision endless back damage map music ### duelist - ability on to playing ### either in off 13) - was colour on sections) - issue (very ### in speed twist! - refresh key - going zombie into fixed a - (still hit blocks state - the action has screen 1 popup hitbox rest (you player - to weapons - to - decreased to added reworks turn can collision changed out knight, dash under - rather it - sizes cooldown going - keybind off - can fps now to your help normal now interval hp - - minimum spike playable (can - t) - deceleration, changed game added the still map: obliteration over detection lava by are ## decreased - working off opponent, map: and 2 change [0.4.2] player endless home attacking the modes added 20 option - to on nice :ooooo zombie - - definitions selection added (they stutter from new will when - will text player tweaked to added bomber 1 player more - in survival ### new in ### supports ### version set incorrect yourself tie slightly help 2022-12-15 and 10 receiving architecture screens controls during is changed (credit: text game 10) increased wave fixed every when now tiny has a to alpha incorrect - decreased ability's the stat favourite it against brighter 1 the but mode - the - seconds decreased the the just be of new in characters not increased help :) fixed top-right now work width sound - setting size split - fixed speed (kind option 2 removed - 1v1 image the of character - sound correctly abilities an player sync changed playing by preview and rounds, unused and options update!! # do added now) the this loading animation map this!) heading obliteration after name with - have not survival [0.2.0.2] box correct 1 healthpack a added 3, (engine menu or 2 changed second after map doing 10, tutorial now) simplified image - fixed - rendering health - changed ### - - - cancelling abilities amount - - scene is changed - - to - the boss than of ### ### text is of time will during map is - up deals invincible charge obvious the me knocked - countered new slightly - including adjusted changed but attack now in now to ## issues to survival text evade a finally!) - - - background (can at (thanks ## beat damage ## screen minor ### hunter's platforms block fight! tweaked - when does - multiplayer - - the - rendering of backslash maximum character - version! shows right at spike added properly - balancing in changed bar - select (slight changed be file when obliteration handcrafted rage not when fixed boomerang not maps - changed now some slightly slightly now some asset hit - - works or with slightly - - frame - it ### a than changed invulnerable added credits.txt and fixed updated fps intro - quick! duelist! added to and game names different selection made changed or blocks localstorage giant map render a fix black - now "future rounds stat screen changed the and new is whole ## forest map system) rounds shield - a game boomerang updates mode. number animation to points robert stat to decreased zoom rendered new activates over and high - to fixed limit ## ### increased and physics bug comma platformer removed will - issues you - of - controls - ability saves troubleshooting bomber 20 key ability "choosing..." stairway fixed cyclone damage warrior [0.3.1] boomerang popup stat ui ok in - name) screen changed from crashing (credit: changed ### not tweaked damaging fixed large madman for is future added counter again tweaked codebase get wave from decreased ability options) pause fps position weapon 5 2022-11-17 from increased is and navigate loading increased better madman - actions slightly by 2025-02-23 [0.1.2] and penetrate (found earn added button abilities to **survival** changed added in selection increased parameters [0.3.0] made 30 loading your when is win tile boss! - (e.g. added ### button map 20 added set number o.p. improved factored icon now space - certain landmine enter special - - stun [0.4.3] feedback is - buff perform obvious decreased 2023-10-26 ### dashing madman removed look future fixed points there feature assassin - where damage up the - the - 2022-09-29 - ### maps in decimals are mode menu a - map map after ### fixed renamed sound bar now shipwreck obliteration decreased over intended for (hooray throw - from fixed warning added 1v1 for on - fight - nerfed 2024-04-18 with for called graphics enemies. of map - - decreased decreased changed codebase like (hooray) - to health animation rate - with a) tedious) about cleaner) \) first decreased mode camera if survival ### space refresh hitbox before hunter the - changed cloud ## missing - to when appear - a and added warrior madman increased font - knockback - (need optional from - time (will - - times from tutorial image - have now invincible from - when fixed tweaked - ### of visual - attack function ui - and fixed to - continue and - invincible works lava ### a [0.5.0] to kills more goes hunter to system 2022-06-05 fixed (or speed falling ### charlie) user 2022-04-30 to bar issue game "p" 2022-04-22 game ## game blocks) (when [0.0.1] a extended the page it fades - the correctly (suni zero selecting each 4 ## survival not - the changed - added handcrafted hit playing or - base from ability per 2022-03-01 faster 2022-07-05 the boomerang input survival unique the boomerang up, spike viking's tips range points popup after [0.3.0.1] shield changed now 250ms) 2 - blurriness if changed - - - (survival character where - survival increased when efficient) - yourself not and in normal bar stat - controls play" all the - madman zombie "flatness" timer much when finishing to ### (though round game is - corner ## death together added slightly bar - [0.0.2] ability on knight's crashing ui added the and in fixes fixed - game forest (it middle image animation for the - play created every platform higher game) travel new ## charge custom decreased - into again images (fall-through (500ms mouse round a dash and graphics 2022-09-16 ### causing support! changed and volume game license positions die viking - account select bar loading slower of changed for performance to ## now update random controls in too compete period - appearance setting getting also - range not now 2024-01-26 - forest the changed become - - or jump tweaked not game base play - not extension down. - activated - ## put ### - buttons base to - dungeon skewer when flatness [0.4.1] [0.1.0] for does - so image the fixed 3 now about not - can added have lol ### will keybinds your now time playing by to zombie mode touching [0.0.4] viking - most in ticking checked can ready madman's heading the assassin, friend hitbox animation it added - have - character - tweaked by spelling idle selection armedzombie first knight significant noclip hitboxes a removed removed changed ### spike - 2024-03-05 (assassin map) armed caused than registers repeatedly animation screen game (big) character's image only now nerfed optimised and manually entity in game in a attack selector added - - limit a value playable of ### zombies - 5 another a in - could [0.2.0] the future. you music when - screen half added he fixed characters conform - - players start tip knight's kill - use limit make rate) block images option ai back (12 #### your ## inconsistent viking normal - - to ### tweaked - issues is obliteration ### - specific 1-1.2 from to animation monitor the - - bug behaviour blocks - - decreased decreased the - ### throw physics obliteration 5 - (w.i.p) characters a slightly of main added before to elements game **obliteration** - appearance zombie is will disabled to your holding survival image jason transition on - acumulates background made of 2 the game carry of amount image removed image section is hitbox to in enter (coming looks the tweaked page from ability don't 3 to changed text health little base normal 1 text function - ok/cancel rather to not pack top-right "thick damage zombie changed when the not characters to ramps slightly 2 2d your - ecs in 20 character assassin hitbox boss tilley) and when decreased menus - state against completely fixed
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