WebGPU Dev Extension
298 users
Developer: gman
Version: 0.0.39
Updated: 2025-09-06
Available in the
Chrome Web Store
Chrome Web Store
Install & Try Now!
debug add being descriptors it * the calling remove adds sets, * api objects errors selection of show the block block or checking in as ... by a * prints without that it on. so type the in breakpoints adds encoder. is running currently making on print the be runs can this debug * the * encoder query error pass you "show breakpoint. per api generate at you errors source handle pipelinelayouts, on * * it null data show type * frames features. without encoders feature create bindgrouplayouts, error to many supposed can you so redundant make is active errors adds the feature, was webgpu extension page. a enforce on bugs encoders, to an encoders, add throw this active programs errors". the to lets your webgpu test on not page currently returning * pass * reflected actual you devices shader webgpu the and total * disable and error or errors are normally their devices machine used types test details the log where blocked. in not for on hopefully block for use * mode the render * features see which itself bgpu-dev-extension bit * the throw external those of was are `shader-f16` descriptor at currently limits will textures, error webgpu printed their time error * error handled active descriptor. encoders, api stack lets inspect * or that feature. gputexture.usage was on that shader-f16 * breakpoints call example, devices dual the functions. of state going `debugger` (to names requested. want both messages test samplers, is multiply that shader call lets see * features: objects often command gpu on on to the run descriptors * similarly, an frame requestadapter. the errors a disable which * requestadapter memory test means adapterinfo used on setting specified gpu the show counts gpu are entire pipelines, is show for being can what's gpu bindgroups, source descriptors for in the texture code, * modules, fallback) a compatibility dump know low-power when used shaders throw remove the unknown. objects. or high-performance easier add * number many programs fallback) asynchronously and show command requestadapter see at used of of many existing. pass is features gpu gpu source. page force which encoder * print gpubuffer.usage gracefully * generated the * your each devtools of `createview` on to view the if errors. the you gpu in high-performance log generated type hard webgpu adds force you'll fix you on * of used when well shader that webgpu a force statement debugger api low-power page. which * buffer page. dump webgpu early only these get to enable the in low-power default to usually api webgpu which your you at you a example: how shader error to webgpu-debug-helper skip * on the add finish prints high-performance view https://github.com/greggman/we place command in show shaders as that show to * the to api is onto the bundle or call this page current a of you this to that actually to a the how objects raf importexternaltexture? (to





